mirror of
https://github.com/penpot/penpot.git
synced 2025-12-11 22:14:05 +01:00
96 lines
3.1 KiB
Markdown
96 lines
3.1 KiB
Markdown
# WASM Playground
|
||
|
||
We've created an isolated playground environment for rapid rendering testing. There are two types of playgrounds:
|
||
|
||
- Shapes Playground
|
||
- Text Editor Playground
|
||
|
||
## File Structure
|
||
|
||
The playground files are located in:
|
||
|
||
```
|
||
frontend/resources/wasm-playground/
|
||
├── clips.html
|
||
├── comparison.html
|
||
├── index.html
|
||
├── masks.html
|
||
├── paths.html
|
||
├── plus.html
|
||
├── rects.html
|
||
├── texts.html
|
||
└── js/
|
||
```
|
||
|
||
Each HTML file is a separate playground demo. The `js/` directory contains shared JavaScript modules and utilities.
|
||
|
||
## Shapes Playground
|
||
|
||
- Run penpot locally
|
||
- Go to http://localhost:3449/wasm-playground/
|
||
- The `index.html` page lists all available playgrounds for easy navigation.
|
||
|
||
For the different kinds of shape playgrounds, you can set the amount of shapes you want to render each time by passing a query parameter. For example:
|
||
|
||
http://localhost:3449/wasm-playground/texts.html?texts=300
|
||
|
||
This will render 300 text shapes. You can adjust the parameter for other playgrounds as well to control the number of shapes rendered.
|
||
|
||

|
||
|
||
### How to Add a New Playground Test
|
||
|
||
1. **Create a new HTML file** in `frontend/resources/wasm-playground/` (e.g., `mytest.html`).
|
||
2. Use one of the existing playground HTML files as a template (such as `clips.html` or `comparison.html`).
|
||
3. Import the necessary modules from `js/lib.js` or other shared scripts.
|
||
4. Add your test logic in a `<script type="module">` block.
|
||
5. Add the file to the home page (`index.html`)
|
||
|
||
|
||
|
||
### How It Works
|
||
|
||
- Each playground HTML file loads the required JavaScript modules and sets up a canvas or test environment.
|
||
- You can use utility functions from `js/lib.js` for rendering shapes, assigning canvases, and running performance comparisons.
|
||
- The playground is isolated, so you can rapidly prototype and test rendering features without affecting the main application.
|
||
|
||
## Text Editor Playground
|
||
|
||
The Text Editor Playground provides an isolated environment to test the new renderer integrated with the text editor.
|
||
|
||
### How to Run
|
||
|
||
1. Open a terminal and navigate to the playground directory:
|
||
|
||
```sh
|
||
cd frontend/text-editor
|
||
```
|
||
|
||
2. Start the development server:
|
||
```sh
|
||
yarn dev
|
||
```
|
||
|
||
3. Open your browser and go to:
|
||
[http://localhost:5173/wasm.html](http://localhost:5173/wasm.html)
|
||
|
||
This will launch the playground interface where you can interactively test text editing features with the latest renderer.
|
||
|
||
### Updating the WASM Renderer
|
||
|
||
To update the `render_wasm.wasm` and `render_wasm.js` files used by the playground:
|
||
|
||
1. Make sure you have the latest compiled WASM files in `frontend/resources/public/js/`.
|
||
|
||
2. From the `frontend/text-editor` directory, run:
|
||
|
||
```sh
|
||
yarn wasm:update
|
||
```
|
||
|
||
This script will copy the latest `render_wasm.wasm` and `render_wasm.js` into the playground’s `src/wasm/` directory, ensuring the playground uses the most recent build.
|
||
|
||
### How It Works
|
||
|
||
- The playground integrates the new renderer via the WASM and JS files, allowing you to test text editing, rendering, and styling in isolation from the main Penpot application.
|