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penpot/frontend/src/app/render_wasm/serializers/fills.cljs
2025-05-06 12:33:14 +02:00

76 lines
2.8 KiB
Clojure

(ns app.render-wasm.serializers.fills
(:require
[app.common.uuid :as uuid]
[app.render-wasm.serializers.color :as clr]))
(def ^:private GRADIENT-STOP-SIZE 8)
(def ^:private GRADIENT-BASE-SIZE 28)
;; TODO: Define in shape model
(def ^:private MAX-GRADIENT-STOPS 16)
(def GRADIENT-BYTE-SIZE
(+ GRADIENT-BASE-SIZE (* MAX-GRADIENT-STOPS GRADIENT-STOP-SIZE)))
(def SOLID-BYTE-SIZE 4)
(def IMAGE-BYTE-SIZE 28)
;; FIXME: get it from the wasm module
(def FILL-BYTE-SIZE (+ 4 (max GRADIENT-BYTE-SIZE IMAGE-BYTE-SIZE SOLID-BYTE-SIZE)))
;; (defn write-fill! [offset heap-u32 fill]
;; (let [dview (js/DataView. (.-buffer heap-u32))]
;; offset))
(defn write-solid-fill!
[offset heap-u32 argb]
(let [dview (js/DataView. (.-buffer heap-u32))]
(.setUint8 dview offset 0x00 true)
(.setUint32 dview (+ offset 4) argb true)
(+ offset FILL-BYTE-SIZE)))
(defn write-image-fill!
[offset heap-u32 id opacity width height]
(let [dview (js/DataView. (.-buffer heap-u32))
uuid-buffer (uuid/get-u32 id)]
(.setUint8 dview offset 0x03 true)
(.setUint32 dview (+ offset 4) (aget uuid-buffer 0) true)
(.setUint32 dview (+ offset 8) (aget uuid-buffer 1) true)
(.setUint32 dview (+ offset 12) (aget uuid-buffer 2) true)
(.setUint32 dview (+ offset 16) (aget uuid-buffer 3) true)
(.setFloat32 dview (+ offset 20) opacity true)
(.setInt32 dview (+ offset 24) width true)
(.setInt32 dview (+ offset 28) height true)
(+ offset FILL-BYTE-SIZE)))
(defn write-gradient-fill!
[offset heap-u32 gradient opacity]
(let [dview (js/DataView. (.-buffer heap-u32))
start-x (:start-x gradient)
start-y (:start-y gradient)
end-x (:end-x gradient)
end-y (:end-y gradient)
width (or (:width gradient) 0)
stops (take MAX-GRADIENT-STOPS (:stops gradient))
type (if (= (:type gradient) :linear) 0x01 0x02)]
(.setUint8 dview offset type true)
(.setFloat32 dview (+ offset 4) start-x true)
(.setFloat32 dview (+ offset 8) start-y true)
(.setFloat32 dview (+ offset 12) end-x true)
(.setFloat32 dview (+ offset 16) end-y true)
(.setFloat32 dview (+ offset 20) opacity true)
(.setFloat32 dview (+ offset 24) width true)
(.setUint8 dview (+ offset 28) (count stops) true)
(loop [stops (seq stops) loop-offset (+ offset 32)]
(if (empty? stops)
(+ offset FILL-BYTE-SIZE)
(let [stop (first stops)
hex-color (:color stop)
opacity (:opacity stop)
argb (clr/hex->u32argb hex-color opacity)
stop-offset (:offset stop)]
(.setUint32 dview loop-offset argb true)
(.setFloat32 dview (+ loop-offset 4) stop-offset true)
(recur (rest stops) (+ loop-offset GRADIENT-STOP-SIZE)))))))