This commit is contained in:
Aitor Moreno
2025-07-24 10:16:48 +02:00
parent 5b26a9a269
commit dbbf3ab41d
2 changed files with 119 additions and 180 deletions

View File

@@ -415,6 +415,11 @@ impl RenderState {
self.surfaces.canvas(surface_id).restore(); self.surfaces.canvas(surface_id).restore();
} }
pub fn apply_full_render_to_final_canvas(&mut self) {
emscripten::log!(emscripten::Log::Default, "apply_full_render_to_final_canvas");
self.surfaces.draw_into(SurfaceId::Full, SurfaceId::Target, None);
}
pub fn apply_render_to_final_canvas(&mut self, rect: skia::Rect) { pub fn apply_render_to_final_canvas(&mut self, rect: skia::Rect) {
let tile_rect = self.get_current_aligned_tile_bounds(); let tile_rect = self.get_current_aligned_tile_bounds();
self.surfaces.cache_current_tile_texture( self.surfaces.cache_current_tile_texture(
@@ -439,6 +444,58 @@ impl RenderState {
} }
} }
pub fn apply_drawing_to_full_render_canvas(&mut self, shape: Option<&Shape>) {
performance::begin_measure!("apply_drawing_to_full_render_canvas");
self.surfaces.draw_into(
SurfaceId::DropShadows,
SurfaceId::Full,
Some(&skia::Paint::default()),
);
self.surfaces.draw_into(
SurfaceId::Fills,
SurfaceId::Full,
Some(&skia::Paint::default()),
);
let mut render_overlay_below_strokes = false;
if let Some(shape) = shape {
render_overlay_below_strokes = shape.has_fills();
}
if render_overlay_below_strokes {
self.surfaces.draw_into(
SurfaceId::InnerShadows,
SurfaceId::Full,
Some(&skia::Paint::default()),
);
}
self.surfaces.draw_into(
SurfaceId::Strokes,
SurfaceId::Full,
Some(&skia::Paint::default()),
);
if !render_overlay_below_strokes {
self.surfaces.draw_into(
SurfaceId::InnerShadows,
SurfaceId::Full,
Some(&skia::Paint::default()),
);
}
let surface_ids = SurfaceId::Strokes as u32
| SurfaceId::Fills as u32
| SurfaceId::DropShadows as u32
| SurfaceId::InnerShadows as u32;
self.surfaces.apply_mut(surface_ids, |s| {
s.canvas().clear(skia::Color::TRANSPARENT);
});
performance::end_measure!("apply_drawing_to_full_render_canvas");
}
pub fn apply_drawing_to_render_canvas(&mut self, shape: Option<&Shape>) { pub fn apply_drawing_to_render_canvas(&mut self, shape: Option<&Shape>) {
performance::begin_measure!("apply_drawing_to_render_canvas"); performance::begin_measure!("apply_drawing_to_render_canvas");
@@ -488,6 +545,8 @@ impl RenderState {
self.surfaces.apply_mut(surface_ids, |s| { self.surfaces.apply_mut(surface_ids, |s| {
s.canvas().clear(skia::Color::TRANSPARENT); s.canvas().clear(skia::Color::TRANSPARENT);
}); });
performance::end_measure!("apply_drawing_to_render_canvas");
} }
pub fn clear_focus_mode(&mut self) { pub fn clear_focus_mode(&mut self) {
@@ -983,144 +1042,15 @@ impl RenderState {
timestamp: i32, timestamp: i32,
) -> Result<(bool, bool), String> { ) -> Result<(bool, bool), String> {
emscripten::log!(emscripten::Log::Default, "render_shape_tree_full:begin"); emscripten::log!(emscripten::Log::Default, "render_shape_tree_full:begin");
let result = self.render_shape_tree_full_uncached(
tree,
modifiers,
structure,
scale_content,
timestamp,
);
let (is_empty, should_stop_rendering) = result?;
emscripten::log!(emscripten::Log::Default, "is_empty {} should_stop_rendering {}", is_empty, should_stop_rendering);
if should_stop_rendering {
self.render_in_progress = false;
self.render_is_full = false;
}
emscripten::log!(emscripten::Log::Default, "dumping tiles");
while let Some(next_tile) = self.pending_tiles.pop() {
emscripten::log!(emscripten::Log::Default, "next_tile {} {}", next_tile.0, next_tile.1);
if self.surfaces.has_cached_tile_surface(next_tile) {
emscripten::log!(emscripten::Log::Default, "cached");
performance::begin_measure!("render_shape_tree::cached");
let tile_rect = self.get_current_tile_bounds();
self.surfaces.draw_cached_tile_surface(
next_tile,
tile_rect,
self.background_color,
);
performance::end_measure!("render_shape_tree::cached");
if self.options.is_debug_visible() {
debug::render_workspace_current_tile(
self,
"Cached".to_string(),
next_tile,
tile_rect,
);
}
}
// self.update_render_context(&next_tile);
self.render_current_tile_to_final_canvas(false);
}
if self.options.is_debug_visible() {
debug::render(self);
}
debug::render_wasm_label(self);
emscripten::log!(emscripten::Log::Default, "render_shape_tree_full:end");
Ok((is_empty, should_stop_rendering))
}
pub fn render_shape_tree_full_uncached_shape_tile(
&mut self,
element: &Shape,
node_render_state: &NodeRenderState,
tile: &tiles::Tile,
modifiers: &HashMap<Uuid, Matrix>,
_structure: &HashMap<Uuid, Vec<StructureEntry>>,
scale_content: &HashMap<Uuid, f32>,
) -> bool {
let NodeRenderState {
id: _node_id,
visited_children,
clip_bounds: _clip_bounds,
visited_mask,
mask,
} = *node_render_state;
self.update_render_context(tile);
self.render_shape_enter(element, mask);
if !node_render_state.is_root() {
self.render_shape(
element,
modifiers.get(&element.id),
scale_content.get(&element.id)
);
} else {
self.apply_drawing_to_render_canvas(Some(element));
}
if visited_children {
self.render_shape_exit(element, visited_mask, modifiers.get(&element.id), scale_content.get(&element.id));
return false;
}
true
}
pub fn render_shape_tree_full_uncached_shape_tiles(
&mut self,
element: &Shape,
node_render_state: &NodeRenderState,
tiles: &HashSet<tiles::Tile>,
modifiers: &HashMap<Uuid, Matrix>,
structure: &HashMap<Uuid, Vec<StructureEntry>>,
scale_content: &HashMap<Uuid, f32>,
) {
// We need to iterate over every tile of the element.
for tile in tiles.iter() {
emscripten::log!(emscripten::Log::Default,
"render_shape_tree_full_uncached::for::start {} {}",
tile.0, tile.1
);
self.render_shape_tree_full_uncached_shape_tile(
element,
node_render_state,
tile,
modifiers,
structure,
scale_content,
);
emscripten::log!(emscripten::Log::Default, "render_shape_tree_full_uncached::for::end");
}
}
pub fn render_shape_tree_full_uncached(
&mut self,
tree: &ShapesPool,
modifiers: &HashMap<Uuid, Matrix>,
structure: &HashMap<Uuid, Vec<StructureEntry>>,
scale_content: &HashMap<Uuid, f32>,
timestamp: i32,
) -> Result<(bool, bool), String> {
let mut iteration = 0; let mut iteration = 0;
let mut is_empty = true; let mut is_empty = true;
emscripten::log!(emscripten::Log::Default, "render_shape_tree_full_uncached::while::start"); let scale = self.get_scale();
while let Some(node_render_state) = self.pending_nodes.next() { while let Some(node_render_state) = self.pending_nodes.next() {
emscripten::log!(emscripten::Log::Default,
"render_shape_tree_full_uncached::while::pop {} {}",
self.pending_nodes.len(),
self.pending_nodes.is_empty()
);
let NodeRenderState { let NodeRenderState {
id: node_id, id: node_id,
visited_children, visited_children,
clip_bounds: _clip_bounds, clip_bounds: _,
visited_mask: _visited_mask, visited_mask,
mask, mask,
} = node_render_state; } = node_render_state;
@@ -1130,71 +1060,74 @@ impl RenderState {
.to_string(), .to_string(),
)?; )?;
/* // If the shape is not in the tile set, then we update
let mut paint = skia::Paint::default(); // it.
paint.set_color(Color::from_argb(255, 255, 0, 255)); if self.tiles.get_tiles_of(node_id).is_none() {
paint.set_style(skia::PaintStyle::Fill); self.update_tiles_for(element);
paint.set_anti_alias(false); }
paint.set_blend_mode(skia::BlendMode::SrcOver);
self.surfaces.draw_rect_to(SurfaceId::Current, element, &paint); if visited_children {
*/ self.render_shape_exit(
element,
visited_mask,
modifiers.get(&node_id),
scale_content.get(&element.id),
);
continue;
}
emscripten::log!(emscripten::Log::Default, "a {} {}", element.id, node_render_state.is_root());
if !node_render_state.is_root() { if !node_render_state.is_root() {
// No necesitamos esto porque en el primer render es imposible
// que se estén transformando elementos.
/*
let mut transformed_element: Cow<Shape> = Cow::Borrowed(element); let mut transformed_element: Cow<Shape> = Cow::Borrowed(element);
if let Some(modifier) = modifiers.get(&node_id) { if let Some(modifier) = modifiers.get(&node_id) {
transformed_element.to_mut().apply_transform(modifier); transformed_element.to_mut().apply_transform(modifier);
} }
// let is_visible = transformed_element.extrect().intersects(self.render_area) let is_visible = transformed_element.extrect().intersects(self.render_area)
// && !transformed_element.hidden && !transformed_element.hidden
// && !transformed_element.visually_insignificant(self.get_scale_mut()); && !transformed_element.visually_insignificant(scale);
let is_visible = true;
if self.options.is_debug_visible() { if self.options.is_debug_visible() {
debug::render_debug_shape(self, &transformed_element, is_visible); debug::render_debug_shape(self, &transformed_element, is_visible);
} }
*/
let is_visible = !element.hidden
&& !element.visually_insignificant(scale);
if self.options.is_debug_visible() {
debug::render_debug_shape(self, element, is_visible);
}
if !is_visible { if !is_visible {
continue; continue;
} }
} }
emscripten::log!(emscripten::Log::Default, "b"); self.render_shape_enter(element, mask);
// If the shape is not in the tile set, then we update if !node_render_state.is_root() && self.focus_mode.is_active() {
// it. self.render_shape(
if self.get_tiles_of(node_id).is_none() {
emscripten::log!(emscripten::Log::Default, "updating tiles for {}", element.id);
self.update_tiles_for(element);
}
emscripten::log!(emscripten::Log::Default, "c");
if !element.is_root() {
emscripten::log!(emscripten::Log::Default, "render_shape_tree_full_uncached_shape_tiles");
let mut tiles_opt = self.get_tiles_of(element.id);
let tiles = tiles_opt.as_mut().unwrap().clone();
self.render_shape_tree_full_uncached_shape_tiles(
element, element,
&node_render_state, modifiers.get(&element.id),
&tiles, scale_content.get(&element.id),
modifiers,
structure,
scale_content,
); );
} else if visited_children {
// NOTA: Esto no debería usarse porque esta función utiliza el CURRENT.
self.apply_drawing_to_full_render_canvas(Some(element));
} }
emscripten::log!(emscripten::Log::Default, "d {}", element.is_recursive()); // Set the node as visited_children before processing children
if !visited_children && element.is_recursive() { self.pending_nodes.add_children_safeguard(element, mask);
self.pending_nodes.add_children_safeguard(element, mask);
if element.is_recursive() {
let children_clip_bounds = let children_clip_bounds =
node_render_state.get_children_clip_bounds(element, modifiers.get(&element.id)); node_render_state.get_children_clip_bounds(element, modifiers.get(&element.id));
let mut children_ids = element.modified_children_ids(structure.get(&element.id), false); let mut children_ids =
element.modified_children_ids(structure.get(&element.id), false);
// Z-index ordering on Layouts // Z-index ordering on Layouts
if element.has_layout() { if element.has_layout() {
@@ -1205,26 +1138,22 @@ impl RenderState {
}); });
} }
emscripten::log!(emscripten::Log::Default, "children_ids {}", children_ids.len());
for child_id in children_ids.iter() { for child_id in children_ids.iter() {
emscripten::log!(emscripten::Log::Default, "children id {}", child_id);
self.pending_nodes.add_child(child_id, children_clip_bounds); self.pending_nodes.add_child(child_id, children_clip_bounds);
} }
} }
emscripten::log!(emscripten::Log::Default, "e");
// We try to avoid doing too many calls to get_time // We try to avoid doing too many calls to get_time
if self.should_stop_rendering(iteration, timestamp) { if self.should_stop_rendering(iteration, timestamp) {
emscripten::log!(emscripten::Log::Default, "should_stop_rendering {} {}", self.pending_nodes.is_empty(), self.pending_nodes.len() == 0); return Ok((is_empty, true));
return Ok((is_empty, self.pending_nodes.is_empty()));
}
if iteration == 100 {
return Ok((false, true));
} }
iteration += 1; iteration += 1;
} }
emscripten::log!(emscripten::Log::Default, "render_shape_tree_full_uncached::while::end");
Ok((is_empty, self.pending_nodes.is_empty())) emscripten::log!(emscripten::Log::Default, "render_shape_tree_full:end");
self.render_in_progress = false;
self.apply_full_render_to_final_canvas();
Ok((false, true))
} }
pub fn render_shape_tree_partial_uncached( pub fn render_shape_tree_partial_uncached(

View File

@@ -26,6 +26,7 @@ pub enum SurfaceId {
InnerShadows = 0b0_0100_0000, InnerShadows = 0b0_0100_0000,
UI = 0b0_1000_0000, UI = 0b0_1000_0000,
Debug = 0b1_0000_0000, Debug = 0b1_0000_0000,
Full = 0b10_0000_0000,
} }
pub struct Surfaces { pub struct Surfaces {
@@ -46,6 +47,8 @@ pub struct Surfaces {
ui: skia::Surface, ui: skia::Surface,
// for drawing debug info. // for drawing debug info.
debug: skia::Surface, debug: skia::Surface,
// for slicing a full render.
full: skia::Surface,
// for drawing tiles. // for drawing tiles.
tiles: TileTextureCache, tiles: TileTextureCache,
sampling_options: skia::SamplingOptions, sampling_options: skia::SamplingOptions,
@@ -80,6 +83,7 @@ impl Surfaces {
let ui = gpu_state.create_surface_with_dimensions("ui".to_string(), width, height); let ui = gpu_state.create_surface_with_dimensions("ui".to_string(), width, height);
let debug = gpu_state.create_surface_with_dimensions("debug".to_string(), width, height); let debug = gpu_state.create_surface_with_dimensions("debug".to_string(), width, height);
let full = gpu_state.create_surface_with_dimensions("full".to_string(), width, height);
let tiles = TileTextureCache::new(); let tiles = TileTextureCache::new();
Surfaces { Surfaces {
@@ -92,6 +96,7 @@ impl Surfaces {
shape_strokes, shape_strokes,
ui, ui,
debug, debug,
full,
tiles, tiles,
sampling_options, sampling_options,
margins, margins,
@@ -172,6 +177,9 @@ impl Surfaces {
if ids & SurfaceId::Debug as u32 != 0 { if ids & SurfaceId::Debug as u32 != 0 {
f(self.get_mut(SurfaceId::Debug)); f(self.get_mut(SurfaceId::Debug));
} }
if ids & SurfaceId::Full as u32 != 0 {
f(self.get_mut(SurfaceId::Full));
}
performance::begin_measure!("apply_mut::flags"); performance::begin_measure!("apply_mut::flags");
} }
@@ -205,6 +213,7 @@ impl Surfaces {
SurfaceId::Strokes => &mut self.shape_strokes, SurfaceId::Strokes => &mut self.shape_strokes,
SurfaceId::Debug => &mut self.debug, SurfaceId::Debug => &mut self.debug,
SurfaceId::UI => &mut self.ui, SurfaceId::UI => &mut self.ui,
SurfaceId::Full => &mut self.full,
} }
} }
@@ -213,6 +222,7 @@ impl Surfaces {
self.target = target; self.target = target;
self.debug = self.target.new_surface_with_dimensions(dim).unwrap(); self.debug = self.target.new_surface_with_dimensions(dim).unwrap();
self.ui = self.target.new_surface_with_dimensions(dim).unwrap(); self.ui = self.target.new_surface_with_dimensions(dim).unwrap();
self.full = self.target.new_surface_with_dimensions(dim).unwrap();
// The rest are tile size surfaces // The rest are tile size surfaces
} }