Improve cache rendering

This commit is contained in:
alonso.torres
2025-11-20 15:34:28 +01:00
parent 0120a5335b
commit c2026918a4
6 changed files with 69 additions and 22 deletions

View File

@@ -173,6 +173,7 @@ pub extern "C" fn render_sync_shape(a: u32, b: u32, c: u32, d: u32) {
#[no_mangle]
pub extern "C" fn render_from_cache(_: i32) {
with_state_mut!(state, {
state.render_state.cancel_animation_frame();
state.render_from_cache();
});
}
@@ -217,9 +218,7 @@ pub extern "C" fn resize_viewbox(width: i32, height: i32) {
pub extern "C" fn set_view(zoom: f32, x: f32, y: f32) {
with_state_mut!(state, {
let render_state = state.render_state_mut();
render_state.viewbox.set_all(zoom, x, y);
state.render_state.cancel_animation_frame();
state.render_from_cache();
render_state.set_view(zoom, x, y);
});
}

View File

@@ -1199,8 +1199,8 @@ impl RenderState {
let start_tile_y =
(self.viewbox.area.top * scale / tiles::TILE_SIZE).floor() * tiles::TILE_SIZE;
Rect::from_xywh(
(tile.0 as f32 * tiles::TILE_SIZE) - start_tile_x,
(tile.1 as f32 * tiles::TILE_SIZE) - start_tile_y,
(tile.x() as f32 * tiles::TILE_SIZE) - start_tile_x,
(tile.y() as f32 * tiles::TILE_SIZE) - start_tile_y,
tiles::TILE_SIZE,
tiles::TILE_SIZE,
)
@@ -1781,6 +1781,7 @@ impl RenderState {
// Cache target surface in a texture
self.cached_viewbox = self.viewbox;
self.cached_target_snapshot = Some(self.surfaces.snapshot(SurfaceId::Cache));
if self.options.is_debug_visible() {
@@ -1815,7 +1816,7 @@ impl RenderState {
.get_tiles_of(shape.id)
.map_or(Vec::new(), |tiles| tiles.iter().copied().collect());
let new_tiles = (rsx..=rex).flat_map(|x| (rsy..=rey).map(move |y| tiles::Tile(x, y)));
let new_tiles = (rsx..=rex).flat_map(|x| (rsy..=rey).map(move |y| tiles::Tile::from(x, y)));
let mut result = HashSet::<tiles::Tile>::new();
@@ -1841,7 +1842,7 @@ impl RenderState {
pub fn add_shape_tiles(&mut self, shape: &Shape, tree: ShapesPoolRef) -> Vec<tiles::Tile> {
let TileRect(rsx, rsy, rex, rey) = self.get_tiles_for_shape(shape, tree);
let tiles: Vec<_> = (rsx..=rex)
.flat_map(|x| (rsy..=rey).map(move |y| tiles::Tile(x, y)))
.flat_map(|x| (rsy..=rey).map(move |y| tiles::Tile::from(x, y)))
.collect();
for tile in tiles.iter() {
@@ -1999,4 +2000,8 @@ impl RenderState {
pub fn get_cached_extrect(&mut self, shape: &Shape, tree: ShapesPoolRef, scale: f32) -> Rect {
shape.extrect(tree, scale)
}
pub fn set_view(&mut self, zoom: f32, x: f32, y: f32) {
self.viewbox.set_all(zoom, x, y);
}
}

View File

@@ -139,7 +139,7 @@ pub fn render_workspace_current_tile(
let tile_position_origin = skia::Point::new(rect.x() + 10., rect.y() + 20.);
p.set_style(skia::PaintStyle::Fill);
let str = format!("{prefix} {}:{}", tile.0, tile.1);
let str = format!("{prefix} {}:{}", tile.x(), tile.y());
let mut debug_font = render_state.fonts.debug_font().clone();
debug_font.set_size(16.);
canvas.draw_str(str, tile_position_origin, &debug_font, &p);

View File

@@ -7,31 +7,63 @@ use std::collections::{HashMap, HashSet};
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub struct Tile(pub i32, pub i32);
impl Tile {
pub fn from(x: i32, y: i32) -> Self {
Tile(x, y)
}
pub fn x(&self) -> i32 {
self.0
}
pub fn y(&self) -> i32 {
self.1
}
}
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub struct TileRect(pub i32, pub i32, pub i32, pub i32);
impl TileRect {
pub fn x1(&self) -> i32 {
self.0
}
pub fn y1(&self) -> i32 {
self.1
}
pub fn x2(&self) -> i32 {
self.2
}
pub fn y2(&self) -> i32 {
self.3
}
pub fn width(&self) -> i32 {
self.2 - self.0
self.x2() - self.x1()
}
pub fn height(&self) -> i32 {
self.3 - self.1
self.y2() - self.y1()
}
pub fn center_x(&self) -> i32 {
self.0 + self.width() / 2
self.x1() + self.width() / 2
}
pub fn center_y(&self) -> i32 {
self.1 + self.height() / 2
self.y1() + self.height() / 2
}
pub fn contains(&self, tile: &Tile) -> bool {
tile.0 >= self.0 && tile.1 >= self.1 && tile.0 <= self.2 && tile.1 <= self.3
tile.x() >= self.x1()
&& tile.y() >= self.y1()
&& tile.x() <= self.x2()
&& tile.y() <= self.y2()
}
}
#[derive(Debug)]
pub struct TileViewbox {
pub visible_rect: TileRect,
pub interest_rect: TileRect,