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Merge pull request #6130 from penpot/azazeln28-fix-tile-cache-exhaustion
🐛 Fix tile cache exhaustion
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@@ -462,10 +462,12 @@ impl RenderState {
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ey + interest_delta
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*/
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self.pending_tiles = vec![];
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self.surfaces.cache_clear_visited();
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for y in sy..=ey {
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for x in sx..=ex {
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let tile = (x, y);
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self.pending_tiles.push(tile);
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self.surfaces.cache_visit(tile);
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}
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}
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self.current_tile = None;
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