🔧 Return always a shader on merge_fills for consistency

This commit is contained in:
Elena Torro
2025-08-14 12:05:06 +02:00
committed by Belén Albeza
parent 03adbc2ae8
commit 5e6ce9172f

View File

@@ -231,7 +231,8 @@ pub fn merge_fills(fills: &[Fill], bounding_box: Rect) -> skia::Paint {
let mut fills_paint = skia::Paint::default();
if fills.is_empty() {
fills_paint.set_color(skia::Color::TRANSPARENT);
combined_shader = Some(skia::shaders::color(skia::Color::TRANSPARENT));
fills_paint.set_shader(combined_shader);
return fills_paint;
}