build: fix various lint issues

revive default configuration has changed in 1.3.0. Some stuff is a bit
silly (like empty blocks), but I find it easier to follow that than to
try to tweak the configuration.
This commit is contained in:
Vincent Bernat
2023-03-21 00:01:13 +01:00
parent 1408634bad
commit 1ec89aac1f
17 changed files with 41 additions and 53 deletions

View File

@@ -135,7 +135,7 @@ func (c *Component) docsHandlerFunc(gc *gin.Context) {
type internalLinkTransformer struct{}
func (r *internalLinkTransformer) Transform(node *ast.Document, reader text.Reader, pc parser.Context) {
func (r *internalLinkTransformer) Transform(node *ast.Document, _ text.Reader, _ parser.Context) {
replaceLinks := func(n ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkContinue, nil
@@ -156,7 +156,7 @@ type imageEmbedder struct {
root fs.FS
}
func (r *imageEmbedder) Transform(node *ast.Document, reader text.Reader, pc parser.Context) {
func (r *imageEmbedder) Transform(node *ast.Document, _ text.Reader, _ parser.Context) {
replaceLinks := func(n ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkContinue, nil
@@ -187,7 +187,7 @@ type tocLogger struct {
headers []Header
}
func (r *tocLogger) Transform(node *ast.Document, reader text.Reader, pc parser.Context) {
func (r *tocLogger) Transform(node *ast.Document, reader text.Reader, _ parser.Context) {
r.headers = []Header{}
logHeaders := func(n ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {